//global vars for the server
var gv = {
    gridWidth : 25,
    gridHeight : 25,
    
    tileWidth : 128,
    tileHeight : 64,

    humidity: 33,
    
    playerArea : 2,
    playerRange : 5,

    playerLevel: 25,
    
    playerStartGold : 500,

    playerHealth: 25*42
}

exports.gv = gv;